Gem Simulator
Pick the source, enter amount and unit cost; see what drops, how much you burned and whether it pays off in the long run.
What does this page do?
Every gem, fragment and box has a fixed drop table. The simulator draws weighted from that table to produce as many items as you entered; then multiplies each item by its estimated price to get the round's income and subtracts the cost you entered.
Expected value ignores a single round's luck; it's the table average. It shows what you'll earn per unit in the long run. Risk analysis repeats the same setup dozens of times and gives the best, worst and average result — that's where "what if I get unlucky" is answered.
Prices are default estimates. Change the price boxes in the table to your own server's values and the whole calculation rebuilds instantly.
Warning
This tool is a mathematical probability simulator. It involves no real money, prize distribution or asset transfer. Real in-game results can differ from the table here because of luck; this is not investment advice.