Candy Bow
In the game's Turkish text: Seker Oku
Candy Bow is a Bow weapon in Knight Online. It gives 84 AP at +0 and 152 AP at +10. As Rebirth it can be upgraded up to +21 (152 AP). Requires 130 DEX. Rogue only. It can't be sold or traded.
In-game info
Christmas Event
- Category
- Weapons
- Type
- Bow
- Slot
- Weapon
- Class
- Rogue
- AP
- 84
- Attack Delay
- 150
- Range
- 40.0
- Weight
- 4.0
- Durability
- 5,000
- Stat requirement
- DEX 130
- Trade
- Can't be sold or traded
These values are read from the game’s own files, nothing is guessed. You can try what changes on your character with the character builder.
Game records
The game's item table has 2 records under this name; this page brings them together.
| Item no | Type | Levels | Status |
|---|---|---|---|
| 135930000 | Bow | +0 → +10 | Untradeable |
| 136030000 | Bow | Rebirth +1 → +21 | Untradeable |
Stats by level
Each row is the game's own record at that level. Whether upgrading one step is cheaper than buying it ready — upgrade or buy tells you.
| Level | AP | Requirement |
|---|---|---|
| +0 | 84 | DEX 130 |
| +1 | 84 | DEX 98 |
| +2 | 88 | DEX 134 |
| +3 | 92 | DEX 138 |
| +4 | 96 | DEX 142 |
| +5 | 100 | DEX 146 |
| +6 | 104 | DEX 150 |
| +7 | 110 | DEX 154 |
| +8 | 119 | DEX 158 |
| +9 | 132 | DEX 162 |
| +10 | 152 | DEX 166 |
Rebirth (“Rev” on the market)
| Level | AP | Requirement |
|---|---|---|
| +1 | 110 | DEX 122 |
| +2 | 112 | DEX 122 |
| +3 | 114 | DEX 122 |
| +4 | 116 | DEX 122 |
| +5 | 119 | DEX 126 |
| +6 | 121 | DEX 126 |
| +7 | 123 | DEX 126 |
| +8 | 125 | DEX 126 |
| +9 | 127 | DEX 126 |
| +10 | 129 | DEX 126 |
| +11 | 132 | DEX 126 |
| +12 | 134 | DEX 126 |
| +13 | 136 | DEX 126 |
| +14 | 138 | DEX 126 |
| +15 | 140 | DEX 126 |
| +16 | 142 | DEX 126 |
| +17 | 144 | DEX 126 |
| +18 | 146 | DEX 126 |
| +19 | 148 | DEX 126 |
| +20 | 150 | DEX 126 |
| +21 | 152 | DEX 126 |
Similar items
Same type and category, closest in level requirement and power. The criteria come from the game's own records.
Where is this from?
The values on this page are read from the game's own item table; the level stats come from the record the game keeps for each level. Prices come from five sites' listings, hourly. You can browse every item in the item list.