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Hepa's Iron Bow

Hepa's Iron Bow

In the game's Turkish text: Hepa'nın Demir Yayı

Weapons Bow Rogue REBIRTH +21

Hepa's Iron Bow is a Bow weapon in Knight Online. It gives 98 AP at +0 and 166 AP at +10. As Rebirth it can be upgraded up to +21 (166 AP). Requires 140 DEX. Rogue only.

In-game info

A powerful bow that requires great agility.

Category
Weapons
Type
Bow
Slot
Weapon
Class
Rogue
AP
98
Attack Delay
150
Range
40.0
Weight
4.0
Durability
5,000
Stat requirement
DEX 140

These values are read from the game’s own files, nothing is guessed. You can try what changes on your character with the character builder.

Market listings

38 listings across five markets. Each box opens that level's market page with server-by-server prices. The price comparison between levels is in the table below, from a single server.

Rebirth (Rev)

Game records

The game's item table has 2 records under this name; this page brings them together.

Item noTypeLevelsStatus
136600000 Bow +0 → +10 Tradeable
137600000 Bow Rebirth +1 → +21 Tradeable

Stats by level

Each row is the game's own record at that level. The price column is from Zero: this item has the most listings there, and mixing servers breaks the comparison between levels. Whether upgrading one step is cheaper than buying it ready — upgrade or buy tells you.

LevelAPRequirementPrice · Zero
+098DEX 140—
+198DEX 108—
+2102DEX 144—
+3106DEX 148—
+4110DEX 152—
+5114DEX 156—
+6118DEX 1602,999 ₺
+7124DEX 1644,799 ₺
+8133DEX 1687,000 ₺
+9146DEX 172other servers
+10166DEX 176—

Rebirth (“Rev” on the market)

LevelAPRequirementPrice · Zero
+1124DEX 1322,499 ₺
+2126DEX 132—
+3128DEX 132—
+4130DEX 132—
+5133DEX 1363,998 ₺
+6135DEX 136other servers
+7137DEX 13610,000 ₺
+8139DEX 136—
+9141DEX 136—
+10143DEX 136—
+11146DEX 136other servers
+12148DEX 136—
+13150DEX 136—
+14152DEX 136—
+15154DEX 136—
+16156DEX 136—
+17158DEX 136—
+18160DEX 136—
+19162DEX 136—
+20164DEX 136—
+21166DEX 136—

Similar items

Same type and category, closest in level requirement and power. The criteria come from the game's own records.

Where is this from?

The values on this page are read from the game's own item table; the level stats come from the record the game keeps for each level. Prices come from five sites' listings, hourly. You can browse every item in the item list.