Horn Crossbow
In the game's Turkish text: Boynuz Şekilli Tatar Yayı
Horn Crossbow is a Crossbow weapon in Knight Online. It gives 74 AP at +0 and 142 AP at +10. Requires 120 DEX. Rogue only.
In-game info
A crossbow made of branch or animal's bones held together in a cross to shoot the arrows.
- Category
- Weapons
- Type
- Crossbow
- Slot
- Weapon
- Class
- Rogue
- AP
- 74
- Attack Delay
- 150
- Range
- 40.0
- Weight
- 4.5
- Durability
- 5,000
- Stat requirement
- DEX 120
These values are read from the game’s own files, nothing is guessed. You can try what changes on your character with the character builder.
Market listings
4 listings across five markets. Each box opens that level's market page with server-by-server prices. The price comparison between levels is in the table below, from a single server.
Game records
The game's item table has 3 records under this name; this page brings them together.
| Item no | Type | Levels | Status |
|---|---|---|---|
| 168210000 | Crossbow | +0 → +10 | Tradeable |
| 168212000 | Crossbow | — | Tradeable |
| 168250000 | Crossbow | — | Tradeable |
Stats by level
Each row is the game's own record at that level. The price column is from Zero: this item has the most listings there, and mixing servers breaks the comparison between levels. Whether upgrading one step is cheaper than buying it ready — upgrade or buy tells you.
| Level | AP | Elemental damage | Requirement | Price · Zero |
|---|---|---|---|---|
| +0 | 74 | — | DEX 120 | — |
| +1 | 74 | — | DEX 88 | — |
| +2 | 78 | — | DEX 124 | — |
| +3 | 82 | — | DEX 128 | — |
| +4 | 86 | — | DEX 132 | — |
| +5 | 90 | — | DEX 136 | — |
| +6 | 94 | — | DEX 140 | — |
| +7 | 100 | Poison 70 | DEX 144 | — |
| +8 | 109 | Poison 80 | DEX 148 | other servers |
| +9 | 122 | Poison 90 | DEX 152 | — |
| +10 | 142 | Poison 100 | DEX 156 | 30,000 ₺ |
Similar items
Same type and category, closest in level requirement and power. The criteria come from the game's own records.
Where is this from?
The values on this page are read from the game's own item table; the level stats come from the record the game keeps for each level. Prices come from five sites' listings, hourly. You can browse every item in the item list.