Lunar War Map
Levels 35–83 can enter. This zone has 22 NPCs. Pins come from the game's own map marker table; the x, y next to each one is what /loc shows in game.
Zone:
Zone
Lunar War
Records
22
Pins
157
NPC / monster
22 / 0
%100
The game's big map (M), 1023×737 pixels. Zone 1024×1024 game units.
Amy
QuarterInstructor
1Beron
Sundries
1Clepio
Potion Merchant
1Dneero
QuarterInstructor
1Elmorad Altar
Elmorad Altar
1Elmorad Guard Tawer
Elmorad Guard Tawer
21Inn hostess
Inn hostess
2Kalson
Supply Officer
1Karpis
Potion Merchant
1Karus Altar
Karus Altar
1Karus Guard Tawer
Karus Guard Tawer
21Keeper2
Lever
Lever
68Refugees
Refugees
3Search Party
Search Party
16Tower of Defense
Tower of Defense
4Tower of Power
Tower of Power
4Victory Gate
Victory Gate
2Walter
Supply Officer
1Warder 12
Warder 22
Yasbal
Sundries
1Lunar War at a glance
What level can enter?
35–83 level · gate fee 10,000 Noah. The valley where Lunar War is fought. Level 35 and up can join.
Where is the warehouse?
Warehouse (Inn hostess): 233, 868 · 792, 156.
Guides for this zone
Lunar War NPCs and coordinates 22
Warehouse / inn 1
| NPC | Role | Coordinates (x, y) |
|---|---|---|
| Inn hostess | Inn hostess | 233, 868 · 792, 156 |
Potion / pot 4
| NPC | Role | Coordinates (x, y) |
|---|---|---|
| BeronWe sell goods that are required in battles and other general goods. | Sundries | 238, 868 |
| ClepioWe sell various potions. | Potion Merchant | 798, 156 |
| KarpisWe sell various potions. | Potion Merchant | 227, 868 |
| YasbalWe sell goods that are required in battles and other general goods. | Sundries | 787, 156 |
Gate 1
| NPC | Role | Coordinates (x, y) |
|---|---|---|
| Victory Gate | Victory Gate | 790, 104 · 232, 917 |
Other NPC 16
| NPC | Role | Coordinates (x, y) |
|---|---|---|
| Amy | QuarterInstructor | 203, 868 |
| Dneero | QuarterInstructor | 820, 155 |
| Elmorad Altar | Elmorad Altar | 805, 167 |
| Elmorad Guard Tawer | Elmorad Guard Tawer | 937, 182 · 912, 291 · 916, 388 · 695, 388 · +17 |
| Kalson | Supply Officer | 210, 868 |
| Karus Altar | Karus Altar | 219, 855 |
| Karus Guard Tawer | Karus Guard Tawer | 107, 635 · 188, 692 · 248, 692 · 329, 635 · +17 |
| Keeper | — | 218, 950 · 806, 74 |
| Lever | Lever | 780, 66 · 831, 86 · 793, 42 · 818, 42 · +64 |
| Refugees | Refugees | 202, 672 · 202, 673 · 789, 372 |
| Search Party | Search Party | 150, 931 · 269, 885 · 323, 970 · 121, 841 · +12 |
| Tower of Defense | Tower of Defense | 251, 213 · 207, 254 · 201, 150 · 142, 221 |
| Tower of Power | Tower of Power | 866, 779 · 916, 826 · 912, 740 · 870, 870 |
| Walter | Supply Officer | 813, 155 |
| Warder 1 | — | 217, 738 · 806, 285 |
| Warder 2 | — | 556, 922 · 467, 117 |
How to read the map
The x, y next to a point is the same coordinate you see when you type /loc in game — the pin sits at that coordinate's real spot on the map.
The same monster can spawn in several places in a zone, so one record can have more than one pin. The number on the right in the list is how many spots it has.
Zoom with the mouse wheel, hold and drag to move around. Click a pin for details.
Where to look
- For the anvil and the warehouse look at Moradon first; both are inside the town.
- Job change masters stand in your own nation's castle.
- Eslant field bosses are at the map corners; the big red pins are them.
- Click a monster's name to see its drops in the monster list.
- If you just want a name list, the Where is the NPC? page is faster.